See more Move in Sports Champions dev diary

PlayStation Blog posted a developer diary featuring Zindagi Games, developer of the PlayStation Move minigame showcase Sports Champions. The devs demonstrate the abilities of the Move controller, showing lots of game footage and demonstrations of controller motions.

They also describe their excitement about Move and its new opportunities for control — going so far as to compare it to the feeling of playing a 3D game for the first time. If you were developing one of the flagship games for the thing, you’d be excited too!

JoystiqSee more Move in Sports Champions dev diary originally appeared on Joystiq on Thu, 11 Mar 2010 18:40:00 EST. Please see our terms for use of feeds.

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PlayStation Move: Quick Impressions Of What It Can Do



Okay, let’s just get both the “personal hygienic massager” and the “Wii HD” comments out of the way. Done. Now, we’ve already covered some of the basics of the upcoming PlayStation Move, and we also checked out a traditional hardcore enthusiast game that supports motion-control functionality. But what about the rest of the initial lineup so far?

Sure, Sony had the requisite tech demo that showed off all sorts of Move-specific possibilities, such as a marionette demo, or a “paint the screen” demo, a “wield a club/sword/object” demo, or even a “choose the color of your motion controller’s light.” But besides that tech, Sony also showed a fair number of actual games, and here’s our quick round-up of how they felt after some Move time. In following Sony’s “It can do everything” campaign, here’s a quick question: so what can the PlayStation Move do, after all? Why, it can…

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PlayStation Move requires 1-2 MB of system memory

Sony’s GDC panel “Introducing the PlayStation Motion Controller was exactly that: An introduction to the newly named Move peripheral. David Coombes, Kirk Bender and Anton Mikhailov showcased a number of impressive tech demos, many of which demonstrated the Move’s incredible precision and low latency. One of the most impressive demos showcased full body tracking using an on-screen body puppet, not unlike one of Project Natal’s tech demos.

Body tracking is made possible by combining the Move and PS3’s head tracking capability. According to the presentation, the PS3 can also detect faces, going so far as to identify individuals through face contour and feature detection. The software will be able to recognize gender, age, smiles and when eyes open and close.

Coombes explained that all the calculations necessary to handle image processing are done by the Cell CPU, which apparently excels at the doing floating point calculations. The raw data can be processed incredibly quickly by the PS3, taking “under a frame” to translate to a game experience. And while Mikhailov didn’t reveal how much of the CPU’s overall power the Move controller requires, he did reveal that the memory demands are truly “insignificant” — 1-2 MB of system memory.

JoystiqPlayStation Move requires 1-2 MB of system memory originally appeared on Joystiq on Thu, 11 Mar 2010 20:30:00 EST. Please see our terms for use of feeds.

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Interview: Sony’s Scott Rohde on PlayStation Move

Sony Worldwide Studios VP Scott Rohde had the onerous task of introducing the first PlayStation Move games at Sony’s GDC press conference last night. We caught up with the executive after the show to talk about Sony’s plans for exploiting motion control and if hardcore gamers should be concerned about the future of the PS3 games library.

Our complete interview with Rohde follows:

It’s obviously going to take internal resources to develop games for PlayStation Move. How can you guarantee that this won’t take away from the resources devoted to traditional hardcore games?

Scott Rohde: The bottom line is, you know Worldwide Studios is a huge organization. I’m not sure exactly where it sits among other global publishers, but it’s right up there. There’s a lot of resources put into product development. I’m pretty proud of the roll that we’ve been on — with Uncharted 2 kind of sweeping the awards recently.

There’s plenty of resources to go around. It’s our heritage: we’re never going to compromise our core; great exclusive games. This is a new initiative to us. Some teams are looking into how they might incorporate motion control into some existing plans; others are totally focused on making the best sequels to the games we all love. It’s not something I’m worried about.

Continue reading Interview: Sony’s Scott Rohde on PlayStation Move

JoystiqInterview: Sony’s Scott Rohde on PlayStation Move originally appeared on Joystiq on Thu, 11 Mar 2010 13:25:00 EST. Please see our terms for use of feeds.

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Lord of the Rings: Aragorn’s Quest makes ‘Move’ to PS3

[Wii version]

Warner Bros. Interactive has revealed that, in addition to the previously announced PS2, PSP, DS and Wii releases, it’s putting Lord of the Rings: Aragorn’s Quest on PS3 — with PlayStation Move support. The kid-friendly LOTR game will now be released this fall (delayed again!) on all five platforms, with the Wii version developed by Headstrong Games (yes, that Headstrong Games) and the others by TT Fusion. Of course, the Wii and PS3 versions will be the only ones with motion control, and they will also be the only versions featuring two-player co-op (with the second player controlling Gandalf).

The PS3 version won’t be an exact port of the Wii one, but it’s the same idea — a game for which the Wii was originally the lead platform, now spreading to the PS3 thanks to the existence of a very Wii-like motion controller. It may be the first, but this is definitely not the last time we’ll see this!

JoystiqLord of the Rings: Aragorn’s Quest makes ‘Move’ to PS3 originally appeared on Joystiq on Thu, 11 Mar 2010 11:40:00 EST. Please see our terms for use of feeds.

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SOCOM 4: The Next “Real” Game To Support PlayStation Move

Many of us here in the office got our first hands-on with the new PlayStation Move today and its (somewhat necessary) add-on, the Sub Controller. There were a number of tech demos on display at the event (look for our video recap for more impressions), whereas the only “real” game on display working with the new Move was the recently announced SOCOM 4. And while I personally won’t be hanging up my DualShock3 and trading it in for a Move after my first impressions with the product, it’s still an impressive display on what can be done with this new device: decent motion control for a hardcore game.

The PlayStation Move controllers themselves are very similar to the current set-up of the Wii Remote and its Nunchuk: The right-hand controller controls your head/gun/firing while the left-hand controller handles your movement with an analog stick. Each controller has a trigger as well; the left-hand’s trigger operates as a “go-into-cover” function, while the right-hand’s trigger fires your selected weapon (for the sake of the demo we were only able to use a machine gun). There is even an “action” button in the middle of the Move that, when pressed, would have you look down the sight line of the rifle — making the motion sensitivity increase.

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Sony Unveils Sports Champions for PlayStation Move

Among the many gameplay demos Sony just showed off for their newly christened PlayStation Move motion controller was Sports Champions, a compilation of athletic events very much along the lines of Wii Sports.

The first event from the game that Sony demonstrated today was Gladiator Duel, which used two Move controllers as a sword and shield in an arena-style, one-on-one fighting game. Vertical and horizontal swings of the right-hand remote appeared to trigger the same sword movements onscreen, while moving the left remote would adjust the position of the player’s shield. A quick uppercut allowed the user to pull a Devil May Cry and juggle his opponent in the air. There were also maneuvers that would prompt canned animations, such as hiding the remotes behind the back to perform a taunt.

A version of table tennis was also on display during Sony’s Sports Champions demo. It looked pretty much how you’d expect a modern, motion-controlled table tennis game to look, but the precision of the Move controller allowed for some impressive trick shots. The person demoing the game seemed to be able to pull off shots with all sorts of spin, and with varying degrees of power behind them.

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PlayStation Move Games Include LBP, SOCOM 4, Move Party, More

SOCOM 4



In addition to Sports Champions (which, let’s be honest, may as well be called “PS3 Sports,” but you can’t blame Sony for following the money), Sony also announced a slew of other games that’ll use the PlayStation Move motion controller, including Move Party, Little Big Planet, EyePet, Motion Fighters, and the recently revealed SOCOM 4.

First up was Move Party, which seems to be an amalgam of random mini-games with a bit of a WarioWare vibe, but also the “augmented reality” style of games the PlayStation Eye (and EyeToy on the PS2) often featured. It shows the player on the screen in each mini-game, but with the Move controller replaced by what each mini-game requires. The demonstration included mini-games where the Move controller was used to swat bugs with a tennis racket, color in shapes as though it was a paintbrush, or, uh, cut someone’s hair as though the controller was an electric clipper. Again, it was all very fast-paced in a WarioWare style.

Motion Fighter was about what the name implies. The player controlled the character with a behind-the-back view, and common-sense motions translated into the game — throwing punches, crouching, leaning side-to-side, etc. You can change the aim of your punches, throw special kinds like hooks and uppercuts, or even throw a spinning elbow strike. Unfortunately, the spinning elbow didn’t work the first time (precision!), but the player demoing the game got it to work on a second attempt.

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PlayStation Move bundles announced, starter kit under $100

During its GDC press conference, Sony announced that the PlayStation motion controller — newly dubbed PlayStation Move — will launch in several different packages to accommodate the various gamers out there. Sony is planning an “aggressive” marketing campaign around the new peripheral when it launches later this year and — similar to Microsoft’s launch plans for Project Natal — it will treat the launch of the PlayStation Move as a separate “platform launch.”

There will be multiple bundles, including a bundle that includes a PlayStation 3 console, the PlayStation Move and the PlayStation Eye. Furthermore, the company will launch a starter pack, which includes a PlayStation Move, a PlayStation Eye and an unnamed game all for under $100.

JoystiqPlayStation Move bundles announced, starter kit under $100 originally appeared on Joystiq on Wed, 10 Mar 2010 19:30:00 EST. Please see our terms for use of feeds.

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Color Wars 2008: Game #1: Bad Ass RoShamBo: SML supporting rainbow team move: Paper

gaming

Image taken on 2008-03-24 21:22:11 by See-ming Lee ??? SML.