Lost Pages of Taborea: Badge of honor
Written by Going Pro Gaming Posted on Sep 7, 2010, 5:26 am
Filed under: Fantasy, PvP, Free-to-play, Runes of Magic, Lost Pages of Taborea
I’ve been spending a lot of time lately in Runes of Magic’s battlefields and arena. There are a number of these instanced PvP areas and this crafter has been enjoying most of them. The battlefields, arena, and guild siege system all have tasty incentives in the form of points or badges. Basically operating as a form of currency, these PvP rewards can all be spent on a variety of items.
If you thought gear grinding or buying purified fusion stones was the only way to improve your character, then think again. If you thought spending diamonds or exorbitant amounts of gold was the only way to improve your pet, then think again. If you thought Kipos had one ugly mug… well, you’d be right. In this article I take a look at a couple alternative forms of currency you can get your hands on and what you can do with them.
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Lost Pages of Taborea: Badge of honor originally appeared on Massively on Mon, 06 Sep 2010 19:00:00 EST. Please see our terms for use of feeds.
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Lost in Shadow Sheds New Light on a Trendy Gimmick
Written by Going Pro Gaming Posted on Sep 5, 2010, 5:41 pm
Sometime in the past few years, shadows became a curiously pervasive trend in game design. Not the presence of shadows, but rather the ability to play as a shadow. XBLA’s Limbo is the most recent high-profile example of the trope, but Wii gamers will be able to partake of the trend as well early next year thanks to Hudson’s Lost in Shadow.
Lost offers a different take on shadow play than Limbo, though. Whereas the latter used its bleak graphics as an homage to German impressionist films of the early 20th century, Lost resembles nothing so much as Sony’s PlayStation 2 masterpiece Ico. Its visuals are saturated with light, yet fairly monochromatic at the same time — ethereal and dreamlike. Unlike in Ico, though, you’re not responsible for the welfare of a scatterbrained princess, and you’re not simply fighting shadows; you are a shadow.
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Article Category: General
Around Azeroth Beta Edition: Lost in space
Written by Going Pro Gaming Posted on Aug 30, 2010, 10:46 am
Sorry, folks, universe is closed. Moose out front should’ve told you. Beta tester Toranus of <Northrend Travel Agency> on Doomhammer (US-A) was just trying to pay a visit to the Caverns of Time, but ended up stuck in the luminiferous aether of the Twisting Nether. Toranus had to wait for a janitor with pole to come dislodge him from the sky.
Gallery: Around Azeroth
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Around Azeroth Beta Edition: Lost in space originally appeared on WoW.com on Mon, 30 Aug 2010 10:00:00 EST. Please see our terms for use of feeds.
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Lost in Shadow Coming in 2011
Written by Going Pro Gaming Posted on Jul 29, 2010, 12:22 am
Hudson’s Wii platform adventure Lost in Shadow will not be released in the United States until next year.
According to a new trailer released today by publisher Hudson (below), the game’s release date is scheduled January 4, 2011. This, despite being released in Japan last week.
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Article Category: General
Lost Pages of Taborea: PvP culture
Written by Going Pro Gaming Posted on Jul 5, 2010, 12:24 pm

Even though I’m not a very competitive player, I sometimes like having the additional options found in PvP servers. In fact, my main character has been on one since Runes of Magic’s open beta, and I’ve come to really appreciate the fun that can be had on it. Simply being a spectator of all the random and exciting fights has been enough to outweigh the annoyance of being a target for more than a few gankings.
RoM’s fully open PvP system makes for an interesting cultural perspective in which the players create the equilibrium of peace and conflict. It may be surprising — or not — given the somewhat harsh rules, but life on a PvP server is a fairly peaceful experience. This week I take a look at the past and present of RoM’s PvP system. What are some of the system’s implementations? How have players adjusted to self-govern? Why isn’t there rampant chaos? It’s an interesting learning experience if you’re new to RoM or you’ve never played on a PvP server, but it’s also a great retrospective for you veterans to get involved with.
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Filed under: Fantasy, Culture, PvP, Free-to-play, Runes of Magic, Lost Pages of Taborea
Lost Pages of Taborea: PvP culture originally appeared on Massively on Mon, 05 Jul 2010 12:00:00 EST. Please see our terms for use of feeds.
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NPDs: Complete Top Twenty Places ModNation Racers and Lost Planet 2
Written by Going Pro Gaming Posted on Jul 3, 2010, 5:51 am
Red Dead Redemption dominated the month of May, selling roughly 1.5 million copies across both the PS3 and the Xbox 360. Now the NPD Group has released the complete Top 20 for the month, giving us a more complete picture of how certain titles did (via Gamasutra).
Coming in at #11 is Capcom’s recently-released Lost Planet 2, which sits just ahead of New Super Mario Bros. and Pokemon Heart Gold on the chart. God of War III and Wii Sports Resort saw the biggest drops, falling from fifth and sixth on April’s chart to 14th and 20th respectively.
ModNation Racers, which launched May 25, debuted at #18. Sony has high hopes for this spiritual successor to Little Big Planet, but we’ll have to wait for the June NPDs to get a better picture of its success.
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Article Category: General
Tags: 'Lost, Complete, ModNation, NPDs, Places, Planet, Racers, Twenty
Lost Pages of Taborea: You can play for free
Written by Going Pro Gaming Posted on Jun 28, 2010, 4:34 pm

The life of a free-to-play game columnist sometimes feels like driving a super-charger across a post-apocalyptic planet’s surface: pock-marked with jagged smoking craters, littered with crumbling cities and dotted with shanty towns full of biker gangs. No matter how hard I try to avoid anything dangerous on my way to a coveted twinkie factory, it’s only a matter of time before I run into some. I usually try to avoid anything that I think will immediately ignite a box of old, wet dynamite when talking about Runes of Magic, but I think I’m going to go out on a limb this time by saying you most certainly can play RoM for free.
I had spent two years browsing many other MMOs’ cash shops before I saw RoM’s, and back then a lot of what they sold were time-restricted items. You could buy any assortment of outfits, mounts, or even some attribute boosters, but you lost most items after a short amount of time. I know a lot of F2Ps operate differently now and have started experimenting with many ways of selling items, beyond any perceived notion that the game was built with simple roadblocks. Still, I think those games feel very separated from their cash shops and that’s why RoM’s shop stands out to me.
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Filed under: Fantasy, Business models, Opinion, Free-to-play, Runes of Magic, Lost Pages of Taborea
Lost Pages of Taborea: You can play for free originally appeared on Massively on Mon, 28 Jun 2010 16:00:00 EST. Please see our terms for use of feeds.
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90 Day Body Overhaul. Top Client Lost 50 Pounds In 3 Months.
Written by Going Pro Gaming Posted on Jun 26, 2010, 11:20 pm
The 90 Day Body Overhaul Program Is Designed To Change Anyone’s Lifestyle And Body At The Same Time. Our Bodies Need To Have Flexibility. Different Programs For Different People And Outcomes.
90 Day Body Overhaul. Top Client Lost 50 Pounds In 3 Months.
Article Category: General
Lost Pages of Taborea: It’s all about the lore
Written by Going Pro Gaming Posted on Jun 21, 2010, 3:17 pm

I thought long and hard about how to approach a story-based post for Runes of Magic. In the end, I felt it was best not to write on the lore, but about the lore. To sit down and lay out what happens for you felt like cheating you of actual game play. I didn’t want to write what I thought would essentially be a long list of spoilers, but rather try and paint a picture of Taborea. Something that could hopefully act as a book review — in a way — to let you know the flavor of the world without spelling it all out.
I applaud Runewaker for the work they’ve done to include a rich amount of story into RoM. They’re a Taiwanese developer making an MMORPG for a largely Western audience. Then, the German publisher Frogster has to deal with localizing everything into English. Those are no easy hurdles to jump and still end up with a story as good as the one Runewaker and Frogster give us. Before translating even begins, they have to deal with imagining a Western tale. RoM has become very popular and Runewaker is no doubt steadily growing their company, but they are still fairly small in relation to some larger Western developers and have to work that much harder to get the quality job done.
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Filed under: Fantasy, Lore, Free-to-play, Runes of Magic, Lost Pages of Taborea
Lost Pages of Taborea: It’s all about the lore originally appeared on Massively on Mon, 21 Jun 2010 15:00:00 EST. Please see our terms for use of feeds.
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Lost Pages of Taborea: Quick, cheap high-level armor upgrades
Written by Going Pro Gaming Posted on Jun 14, 2010, 2:00 pm

The armor enhancement feature in Runes of Magic is undoubtedly insane. Between being able to add rune slots, raise tier levels, burn stats, raise durability and boost power rating, upgrading becomes a game of its own. I’ve noticed it adds an incredible level of complexity that can be confusing when I decided to upgrade my character. Could I just buy a ton of Purified Fusion Stones and up the tier of what I currently have, is it better to burn six green stats, or is it necessary to do everything? I’ve been tackling these issues, as I find myself wanting to speed up the rate at which I can solo — post level 50.
I sifted through a lot of the same game chatter, when I asked my question about which direction I could go to improve my attributes. Many answers pointed me to spending an exorbitant amount of real cash on Purified Fusion Stones and combining them with yellow stats — if necessary — until I was good enough to start making repeat runs through Cyclops Stronghold. That seemed to be a straightforward route, if money wasn’t an issue. If I had enough money, I could just as easily buy pre-upgraded equipment from players selling it on world chat, or bought any combination of Mana Stones from the auction house. Then I’d have all the components I’d need to make very well-geared equipment customized with the exact stats I wanted.
Unfortunately, the dollar I planted in the back yard failed to grow, and I’m stuck with limited funds. The other issue was that I just wanted to be good enough to smooth out the high level experience curve. I wasn’t looking to solo instance bosses my level. I was looking for the middle of the road with an equal time investment.
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Filed under: Fantasy, Free-to-play, Runes of Magic, Lost Pages of Taborea, Guides
Lost Pages of Taborea: Quick, cheap high-level armor upgrades originally appeared on Massively on Mon, 14 Jun 2010 13:00:00 EST. Please see our terms for use of feeds.
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Tags: 'Lost, armor, cheap, highlevel, Pages, Quick, Taborea, upgrades





