Green Day: Rock Band Coming June 8
Written by Going Pro Gaming Posted on Mar 11, 2010, 11:21 am
Harmonix and MTV Games announced today that Green Day: Rock Band is set for a worldwide release on June 8, 2010. The game features over 47 tracks, including “Brain Stew,” “Jaded,” “Hitchin’ a Ride,” “American Idiot,” “Wake Me Up When September Ends,” and “Boulevard of Broken Dreams.” We expect to see a full track list teased in the coming months. It sounds like Harmonix is aiming to take a similar archival approach to The Beatles Rock Band, offering unlockable images and rare videos of interviews and performances.
Unlike the Beatles version, however, we apparently won’t be seeing instruments in the style of Green Day’s own. This could be a sign that the days of large instrument bundles may be starting to wane, at least for spin-offs. Instead, the Wii standalone version is the cheapest option at $49.99, while the Xbox 360 and PlayStation 3 versions will be $59.99. As previously reported the game supports song exporting, but it will cost you extra. The “Plus” edition is only for the Xbox 360 and PlayStation 3, and costs an extra ten bucks at $69.99. For the money, you get special packaging, the export feature, and access to six Green Day DLC tracks. From the sounds of it, these are the tracks already available on the Rock Band store, but with added visual flair.
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Inside Gaming: CES Coverage Of Day 2 (Lost Planet 2, Megaman 10, Dark Void)
Written by Going Pro Gaming Posted on Mar 11, 2010, 11:10 am
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www.youtube.com Click this to watch Day 1! Inside Gaming: CES Coverage Of Day 2 (Consumer Electronics Show, Lost Planet 2, Megaman 10, Dark Void) Today on our exclusive coverage of the 2010 CES, we met up with Capcom to check out a handful of their upcoming titles. FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high ces consumer electronics show dead pixel the thedeadpixel deadpixel adam kovic planet hollywood lost planet dark void megaman sean baxter community specialist 10 joveth gonzalez easy mode Shana bryant dark void jetpack jet pack mode ufo futuristic gameplay footage ps3 xbox 360 day two
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Tags: 'Lost, Coverage, Dark, gaming, Inside, Megaman, Planet, Void
EA: SWTOR is our largest project
Written by Going Pro Gaming Posted on Mar 11, 2010, 10:23 am
Filed under: Sci-fi, MMO industry, News items, Star Wars: The Old Republic
Bioware’s Star Wars: The Old Republic may or may not live up to its advance billing as a potential World of Warcraft competitor. If it doesn’t, it won’t be for lack of a budget, according to a statement given by Electronic Arts‘ chief financial officer Eric Brown yesterday.
While meeting with Wedbush Morgan Securities in New York, Brown characterized the forthcoming Star Wars MMORPG as the “largest ever development project, period, in the history of the company.” Brown declined to give specific financial details, but it’s clear that EA and Bioware aren’t leaving much to chance when it comes to spending money on development.
According to Eurogamer, Brown went on to discuss the estimated costs of bringing Blizzard’s World of Warcraft to market back in 2004, and noted that the lifetime development costs likely topped $100 million “to actually ship it and obviously then there’s maintenance subsequent to ship and expansion packs.“
EA: SWTOR is our largest project originally appeared on Massively on Thu, 11 Mar 2010 10:00:00 EST. Please see our terms for use of feeds.
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Inside Gaming: 1/6/2010 (CES Preview & Holiday Recap)
Written by Going Pro Gaming Posted on Mar 11, 2010, 10:08 am
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www.youtube.com Click this to watch Inside Gaming: Best of 2009. Inside Gaming: 1/6/2010 (CES Preview & Holiday Recap) Welcome back to a whole new year of gaming news, rumors, first looks, and a volley of venereal diseases that I just don't want to get into right now. Since we were off for the last couple of weeks and we got some event coverage coming in the following days, we thought it kindly to recap some of the stuff you might have missed. This is Inside Gaming for January 6, 2010. FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Inside Gaming IG news machinima Khail dead pixel video games trailer twitter youtube CES Preview Holiday Recap pirate Torrent Freak Call of Duty Modern Warfare 2 PC Project Natal motion control E3 Half Life Microsoft DL Borderlands Mad Moxxi Underdome Riot Cameron Firefight Horde Mode Halo ODST Valve Mass Effect bioshock Crysis Steam Torchlight Shattered Horizon PS3 xbox 360 Dante's Inferno God of War NFL Sony bioware onlive iphone CES Las Vegas Outside Gaming Et Cetera ETC MAG
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Tiger Woods 11 to support PlayStation Motion Controller
Written by Going Pro Gaming Posted on Mar 11, 2010, 9:27 am
Much like the star it’s named for, it seems the Tiger Woods PGA Tour franchise isn’t adverse to trying new things. EA has announced that the next iteration, Tiger Woods PGA Tour 11, will support the PlayStation Motion Controller to “give gamers an authentic interactive swing experience.”
There aren’t any other details about Motion Controller implementation at the moment, but the game is slated for release on June 8 — well before the Motion Controller’s projected fall release. (And before you ask, no mention has been made of support for Microsoft’s Project Natal.)
It may be less flashy, but series fans may be interested to hear the game will also feature the Ryder Cup, allowing for two 12-man teams to face off against each other.
We say 12-man, but we guess it could be 12 women against 12 men, right? Heck, maybe even 12 women against one man. Can you imagine, one guy trying to keep up with all those women? We sure can’t.
Tiger Woods PGA Tour 11 will be available on June 8 for Wii (with MotionPlus support), Xbox 360, PS3 and iPhone.
[Editor's Note: EA's press release only included a box art asset for the Xbox 360 version. Go figure.]
Tiger Woods 11 to support PlayStation Motion Controller originally appeared on Joystiq on Tue, 09 Mar 2010 13:57:00 EST. Please see our terms for use of feeds.
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Tags: controller, Motion, PlayStation, Support, Tiger, Woods
Next Red Faction planned for March 2011, focus on franchise’s roots
Written by Going Pro Gaming Posted on Mar 11, 2010, 9:27 am

In an interview with Joystiq during the 2010 Game Developer’s Conference, THQ’s executive VP of Core Games Danny Bilson let a few new details slip about the upcoming sequel to the critical-smash hit Red Faction: Guerrilla. “The new game takes [Red Faction] to a whole new place, it kind of goes back to the old Red Faction because about 80% of it is underground,” Bilson said. According to Bilson, the as-yet-properly-named sequel — which he describes as a “hybrid” between the first two titles in the Red Faction franchise and Guerrilla — is planned for release in March 2011. (In February, THQ’s annual investors conference call vaguely stated a Guerrilla sequel was planned for the company’s “fiscal 2011″ window.)
Bilson was tight-lipped on other details but did confirm the upcoming open-world third-person shooter would be far more “structured,” akin to a “narrative” shooter. The sequel will still feature the destructibility Bilson says cost THQ “a fortune” to develop for Guerrilla, but will have a much greater impact on cities built closer together in the tight confines of the new underground world.
Although Guerrilla captivated most critics (netting a Metacritic average of 85 across three platforms) the third-person shooter failed to meet THQ’s sales expectations. While Bilson said it would have been easy to scrap the characters and setting in the upcoming sequel and shift it into a new intellectual property — effectively severing its connection to Guerrilla’s poor retail showing — he felt the quality in the previous entry was too great to abandon the Red Faction universe.
The strategy now, says Bilson, is to expose gamers to the series in order to prepare them for the future, citing the recent Red Faction: Guerrilla giveaway promotion as an example of giving the title the exposure it “deserved” at launch. “Giving away the stock now, on Red Faction, is getting more people exposed to the IP because we’re going bigger on Red Faction next time,” Bilson told us. “If the game wasn’t so good, we wouldn’t be giving it away at all.”
Next Red Faction planned for March 2011, focus on franchise’s roots originally appeared on Joystiq on Thu, 11 Mar 2010 08:55:00 EST. Please see our terms for use of feeds.
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Tags: 2011, faction, focus, franchises, March, Next, planned, roots
Updates to the iPhone mobile authenticator
Written by Going Pro Gaming Posted on Mar 11, 2010, 9:26 am

Normally we don’t get too excited over updates to the Battle.net Mobile Authenticator, but reader El Oreo brought the most recent update to our attention. Version 1.1.0 of the iPhone version of the mobile authenticator contains the following updates:
- A new “Copy” feature lets you copy the currently displayed authentication code into your device’s clipboard. You can then paste it into other text entry fields, such as when accessing Battle.net Account Management on Safari.
- Miscellaneous UI improvements.
Obviously that second note isn’t all that exciting, but I think the first one is worth mentioning. This is a feature users of the mobile authenticator have wanted for awhile, not just for Safari but also for Blizzard’s other upcoming app. To be more specific, the Auction House app that Blizzard has recently announced (which I hope and pray is as good as Fallen Earth’s mobile app). You’ll need to log in to use it, so you’ll most certainly need to use the authenticator that’s on the exact same phone. Since the iPhone doesn’t let you use two applications at the same time, this copy feature is going to be a welcome addition. Sure, you could just remember what the generated code is, but this is 2010. Who remembers things anymore? I have computers for that.
Filed under: News items
Updates to the iPhone mobile authenticator originally appeared on WoW.com on Thu, 11 Mar 2010 09:00:00 EST. Please see our terms for use of feeds.
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Tags: authenticator, iphone, Mobile, updates
Funny Human Tetris Japanese Game Show
Written by Going Pro Gaming Posted on Mar 11, 2010, 9:09 am
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enjoy
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Prison Break escaping March 30; new screens released
Written by Going Pro Gaming Posted on Mar 11, 2010, 8:51 am
We have no doubt you’ve been counting the days (likely via tick marks on the wall), waiting for more information on Zootfly/SouthPeak Games’ Prison Break, so you’ll be glad to hear that the game finally got a solid release date (March 30) and a price ($49.99 on 360/PS3, $39.99 on PC) today from its publisher.
Along with the mess of new screens we’ve dropped below into a gallery, this is just about the most flush we’ve been with Prison Break info in the entire history of the game’s development cycle — and it’s coming out in just under three weeks! As the game’s coming from the developer of Mr. T: The Game, we’re willing to give this one a shot just so we can support the company’s upcoming adventure into madness.
Prison Break escaping March 30; new screens released originally appeared on Joystiq on Thu, 11 Mar 2010 06:00:00 EST. Please see our terms for use of feeds.
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Extreme Gaming with an Epson Projector
Written by Going Pro Gaming Posted on Mar 11, 2010, 8:10 am
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Extreme gaming – strap an Epson HD ready projector to your front, a PS3 to your back and take gaming to a whole new level. This is Need for Speed taken to new heights… You can find out more from Epson Europe at www.epson-europe.com/extremegamer
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